Doom Ti 84 Plus Ce Download

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Hi, Recently been trying to download and run DOOM on my TI 84 Plus CE Silver. Used files from http://www.ticalc.org/archives/files/fileinfo/360/36062.html for DOOM and have been attempting to use MIRAGE OS to no avail. Always receiving a 'USB communications ERROR.. bad signature'. Is it because they are not compatible? are there any alternative? I have been using TI connect and TI connect CE. I have had trouble finding an online guide to help with a ti-84. thanks!

How to Download Games onto TI84 Plus CE and TI84 Plus C Silver Edition! The highest quality games: Mario, Flappy Bird, Zombies, Geometry Dash and more! How to Install on TI-84 Plus CE. How to Put Games on a TI-84 Plus CE: Thousands of students worldwide are required to use a TI-84 Plus CE graphing calculator every year for their math classes. But what many don't realize is that these devices are capable of playing entertaining games! TI DooM v1.3 This is a game totally in 3D based on DooM. It is quite fast, you can found 3 different weapons: the pistol, the shotgun and the chaingun, there are 2 different enemies with their own animation. This game is really great! It is one of the best doom-likes programmed in Basic for the TI-83(+). And there are 10 levels! Download it!!!

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Doom Ti 84 Plus Download

Doom
A version of DooM for the TI-84 CE, written in C.

Ti 84 Plus Ce Doom Download

This TI-83 Plus and TI-84 Plus Doom remake is the first of it’s kind.It includes basic monsters, some levels, and a real 3D motor and runs fast and smooth. This feature is not available right now. Please try again later. Find where to buy the TI-84 Plus CE graphing calculator in a variety of bold, fun colors. TI-Nspire CX Updates; All software, OS and Apps; Download free 90-day trial versions of the most popular TI software and handheld emulators. All Classroom Activities. TI Connect™ CE Software Specifications. TI-84-CE-DooM A version of DooM for the TI-84 CE, written in C. Requires the 'Standard' CE Libraries. A 'port' of the classic game DooM to the TI-84 CE, written in pure C. Use the numberpad to move and rotate the camera, and 2nd to quit the game. Up and down change the FOV, while left and right change the resolution. Plus and minus.

Requires the 'Standard' CE Libraries.

About

A 'port' of the classic game DooM to the TI-84 CE, written in pure C. Use the numberpad to move and rotate the camera, and 2nd to quit the game. Up and down change the FOV, while left and right change the resolution. Plus and minus change the wall height. The code is quite similar to my C# raycaster with a few changes, but renders at a fraction of the resolution. The only things implemented right now are rendering, movement, and simple collisions. The gun sprite used is from The Terminator: Rampage (I think), and was found here. The enemy sprite is from DOOM itself.

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Todo

  • Fix holes that appear randomly on the back side of walls.
  • Implement AI/gameplay.
  • Implement map loading from AppVars
  • Implement saving and loading from file.
  • Interpolate between rays to smooth out render.
  • Make a map editor.
  • Possibly add sound if a suitable library for sound over the USB port exists.
  • Optimize.
  • Refactor, comment.

Compiling

Building requires the CE C Software Development Kit. To compile, cd to the directory and run 'make' from the command line. Assuming that all of the headers are in the right place and also assuming the SDK has been installed correctly, you should see:

Copy the resulting DOOM.8xp file to the calculator (or emulator, CEmu works well for testing), and run it with Asm(prgmDOOM).